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Lúcio

Lúcio

Support

A TIER52.3% win · 7.1% pick

Meta trend

+1.2July 14, 2026August 12, 2026
Meta strength — the signal behind the tier badge (win rate + pick rate). Dashed lines mark balance patches that changed Lúcio: buff · nerf · rework.

Base stats

Health

225

Armor

0

Shields

0

Total HP

225

Abilities

Sonic Amplifier

Sonic projectile launcher.

Damage: 20/shot x4Boop: 25
Crossfade

Switches between two songs: Healing Boost heals nearby allies, and Speed Boost makes nearby allies move faster.

Healing aura: 16.25 HP/sSpeed boost: +20%
Amp It Up

Increase the effectiveness of your current song.

Healing: 52 HP/sSpeed: +45%
Soundwave

Create a short-range blast wave to knock enemies away from you.

Sound Barrier

Create temporary extra health for nearby allies.

Shields: 750Radius: 30m
Wall RideULTIMATE

Jump onto a wall to ride along it.

Patch history

July 14, 2026July 14, 2026
BUFF

Damage per projectile increased from 20 to 22.

Damage per projectile20→22
Rhythm RailBUFF

Damage increased to 100% (Up from 75%).

Damage75%→100%Damagenow 100
Crowd PleaserBUFF

Heal increased to 40% of Soundwave Damage (Up from 33%).

Healnow 40%
June 30, 2026June 30, 2026
NEUTRAL

Lúcio can now speed boost the payload and TS-1 (the Push robot).

Soundwave Rider – Minor PerkNERF

Replaced with Bass Buildup - Holding Secondary Fire gradually charges up an empowered Soundwave. Empowered Soundwaves deal up to 50% more damage and 25% more knockback. Soundwave's cooldown increased by 1s.

Replaced with Bass Buildup - Holding Secondary Fire gradually charges up an empowered Soundwave. Empowered Soundwaves deal up to 50% more damage and 25% more knockback. Soundwave's cooldown+1s
Soundwave Rider – Minor PerkNEUTRAL

No longer applies Overhealth to Lúcio.

Soundwave Rider – Minor PerkNEUTRAL

Ultimate charge is not consumed until Sound Barrier is successfully cast.

Soundwave Rider – Minor PerkNEUTRAL

Now knocks back enemies within range.

June 25, 2026June 25, 2026
ReverbNEUTRAL

Reduced effectiveness increased to 50% reduced (Up from 60% reduced).

Reduced effectivenessnow 50%effectiveness increasednow 50%
June 16, 2026June 16, 2026
Beat DropREWORK

Reworked from "20% Ultimate Cost Reduction. Landing on an enemy with [Sound Barrier] deals up to 250 damage" to "Landing with [Sound Barrier] explodes for 75(AP) damage and can crit for 300% damage. If you spend your Ultimate Charge, [Sound Barrier] damage is doubled".

Fast ForwardREWORK

Reworked from "While above 50% Move Speed, increase damage by 25%" to "Gain up to 30% increased damage and healing based on your current Move Speed and momentum".

Hip HopREWORK

Reworked to Power (from Item).

Hip HopNEUTRAL

Removed 10% Weapon Power and 10% Ability Power.

Weapon Power and 10-10%
Hip HopBUFF

Added "While [Wallriding] or Airborne, abilities refresh 10% faster."

Let's BounceNERF

Removed.

MixtapeNERF

Healing reduced to 65% (Down from 75%).

Healing75%→65%Healingnow 65
MegaphoneNERF

Removed 15% Amp It Up Duration.

Amp It Up Duration-15%
MegaphoneBUFF

Added "Weapon Damage increases duration by 0.25s, up to 3s."

duration+0.25sduration by 0.25s, upnow 3s
Premium StreamingNEW

"+50% [Sonic Amplifier] Projectile Speed. Gain 6% Attack Speed for each other ally within [Crossfade] and heal them equal to 30% of damage dealt. This bonus is doubled in [Amp It Up]."

Rhythm RailNEW

"[Wallriding] for 3s charges your next [Soundwave], increasing its knockback by 25% and damage by 75%."

Signature ShiftREWORK

Reworked from "After using an ability, restore 10% Max Ammo and your next [Sonic Amplifier] shot shoots a volley of 6 ammo with 80% increased projectile size" to "While [Amp It Up] is active, [Sonic Amplifier] fires continuously with 80% increased projectile size".

Sonic BoomNERF

Removed.

VivaceREWORK

Reworked from "Every 1s you are [Wallriding], gain 3% Move Speed and 1.5% Attack Speed for 5s, stacking up to 10 times" to "Every 0.5s while wallriding or whenever you Weapon Damage, gain 1% Move Speed for 5s, stacking up to 30 times".

B-Side BopNERF

Removed 25% Melee Damage.

Melee Damage-25%
B-Side BopNEUTRAL

Added 10% Weapon Power.

Weapon Power+10%
B-Side BopBUFF

Added 25% increased Melee damage after using [Soundwave] for your next Melee.

increased Melee damage after using+25%
Riff RefillerNEUTRAL

Renamed to Riff Refiller (from Riff Repeater).

Riff RefillerREWORK

Reworked from "[Sonic Amplifier] projectiles ricochet off walls 3 times" to "Amp It Up restores 15% of Max Ammo every 1s".

Riff RefillerNEUTRAL

Weapon Power reduced to 10% (Down from 15%).

Weapon Power15%→10%Weapon Powernow 10
Riff RefillerBUFF

Added 15% Weapon Lifesteal.

Weapon Lifesteal+15%
AirwavesNERF

Cost increased to 10500 (Up from 10000).

Cost10000→10500
AirwavesNEUTRAL

Ability Power reduced to 10% (Down from 15%).

Ability Power15%→10%Ability Powernow 10
AirwavesNERF

Added 20% Ultimate Cost Reduction.

Ultimate Cost Reduction+20%
AirwavesNEUTRAL

Added UI indicator.

All Out AuditivaNEUTRAL

Ability Power reduced to 10% (Down from 15%).

Ability Power15%→10%Ability Powernow 10
All Out AuditivaNEUTRAL

Added 10% Weapon Power.

Weapon Power+10%
All Out AuditivaBUFF

Duration increased to 33% (Up from 25%).

Duration25%→33%Durationnow 33
Nano BoopNERF

Cost increased to 11000 (Up from 4000).

Cost4000→11000
Nano BoopBUFF

Added 15% Ability Lifesteal.

Ability Lifesteal+15%
Nano BoopNERF

Cooldown Reduction increased to 10% (Up from 5%).

Cooldown Reduction5%→10%Cooldown Reductionnow 10
Nano BoopNEUTRAL

Added "[Soundwave] deals bonus damage equal to 50% of [Soundwave]'s damage if the target hits a wall."

Speed SkatesREWORK

Reworked from "After [Wallriding], gain 30% Move Speed for 2s" to "While [Wallriding] and for 2s after, gain 15% Move Speed".

May 12, 2026May 12, 2026
NERF

Overhealth granted reduced from 750 to 625.

Overhealth granted750→625
NERF

Duration reduced from 6 to 5 seconds.

Duration6→5
NEUTRAL

Passive self-healing penalty is now correctly at 60% (was 70%).

April 14, 2026April 14, 2026
NERF

(6v6) Healing reduced from 20 to 18.

6v6) Healing20→18
NEUTRAL

Changed.

NEUTRAL

Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up.

NEUTRAL

Can no longer be charged before a round begins.